feat: adicionar projeto ZClientMMO (Source, Content, Config, Plugins)
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
15
Source/ZClientMMO.Target.cs
Normal file
15
Source/ZClientMMO.Target.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
|
||||
using UnrealBuildTool;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class ZClientMMOTarget : TargetRules
|
||||
{
|
||||
public ZClientMMOTarget(TargetInfo Target) : base(Target)
|
||||
{
|
||||
Type = TargetType.Game;
|
||||
DefaultBuildSettings = BuildSettingsVersion.V6;
|
||||
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
|
||||
ExtraModuleNames.Add("ZClientMMO");
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user