feat: adicionar projeto ZClientMMO (Source, Content, Config, Plugins)

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-05-07 01:33:28 -03:00
parent 3e4e9ac30d
commit ae4b954ab0
861 changed files with 10089 additions and 0 deletions

51
ZClientMMO.uproject Normal file
View File

@@ -0,0 +1,51 @@
{
"FileVersion": 3,
"EngineAssociation": "5.7",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "ZClientMMO",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "ModelingToolsEditorMode",
"Enabled": true
},
{
"Name": "StateTree",
"Enabled": true
},
{
"Name": "GameplayStateTree",
"Enabled": true
},
{
"Name": "VisualStudioTools",
"Enabled": true,
"SupportedTargetPlatforms": [
"Win64"
]
},
{
"Name": "ZeusNetwork",
"Enabled": true
},
{
"Name": "ZeusMapTools",
"Enabled": true,
"TargetAllowList": [
"Editor"
]
}
],
"TargetPlatforms": [],
"AdditionalRootDirectories": [],
"AdditionalPluginDirectories": [
"../../Server/Plugins/Unreal"
],
"EpicSampleNameHash": ""
}