test(ui): UI_Test_Panel mock de conteudo (SizeBox [ ][ ]/[ ]) + HUD repontado
Layout: Row1 = CellA/CellB (SizeBox 380x240, Overlay = UI_Panel_Master + botoes por cima); CellWide (SizeBox 780x180, painel Secondary + 3 botoes). PanelB=Card, PanelWide=Secondary. BP_TestUIHUD religado (BeginPlay->Create(UI_Test_Panel)->AddToViewport via GetOwningPlayerController). Layout e mock grosseiro (limite do MCP p/ slots) - ajuste fino no Designer. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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