feat(combat): cues de hit react + som punch + camera shake (cliente UE)
3 GameplayCueNotify_Burst BPs (taxonomia Lyra GameplayCue.Zeus.Combat.Hit.*): GC_Combat_Hit_React -> PlayAnimMontage AM_HitReact_Light no alvo GC_Combat_Hit_Impact -> SpawnSoundAtLocation SW_Punch_Cartoon na pos do alvo GC_Combat_Hit_Self -> ClientStartCameraShake CS_HitReact no PC do alvo Assets novos: AS_HitReact (+ AM_HitReact_Light/Medium/Heavy) -- montages de reacao SW_Punch_Cartoon -- SFX de impacto (0.3s) CS_HitReact -- LegacyCameraShake (osc 0.35s, pitch/roll/locZ) DT_Abilities recriado (RowStruct ZeusAbilityDataRow): rows Dash+Kick com AbilityClass + ActivateCueTag GameplayCue.Zeus.*. GC_Kick/GC_Dash com tags renomeadas pro prefixo GameplayCue.* (filter do Asset Picker). ZeusServerTags.ini: regenerado via ZeusTool tags sync (106 tags canonicas). Source/Combat/ZeusAnimNotifyState_BodyHitWindow: AnimNotifyState que abre a janela de hit detection (FootR capsule) durante o swing do Kick. GC_Kick_Target removido (substituido por Combat.Hit.React reutilizavel). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/ZMMO/GAS/Cues/Camera/CS_HitReact.uasset
Normal file
BIN
Content/ZMMO/GAS/Cues/Camera/CS_HitReact.uasset
Normal file
Binary file not shown.
BIN
Content/ZMMO/GAS/Cues/GC_Combat_Hit_Impact.uasset
Normal file
BIN
Content/ZMMO/GAS/Cues/GC_Combat_Hit_Impact.uasset
Normal file
Binary file not shown.
BIN
Content/ZMMO/GAS/Cues/GC_Combat_Hit_React.uasset
Normal file
BIN
Content/ZMMO/GAS/Cues/GC_Combat_Hit_React.uasset
Normal file
Binary file not shown.
BIN
Content/ZMMO/GAS/Cues/GC_Combat_Hit_Self.uasset
Normal file
BIN
Content/ZMMO/GAS/Cues/GC_Combat_Hit_Self.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/ZMMO/GAS/Cues/HitReact/AM_HitReact_Heavy.uasset
Normal file
BIN
Content/ZMMO/GAS/Cues/HitReact/AM_HitReact_Heavy.uasset
Normal file
Binary file not shown.
BIN
Content/ZMMO/GAS/Cues/HitReact/AM_HitReact_Light.uasset
Normal file
BIN
Content/ZMMO/GAS/Cues/HitReact/AM_HitReact_Light.uasset
Normal file
Binary file not shown.
BIN
Content/ZMMO/GAS/Cues/HitReact/AM_HitReact_Medium.uasset
Normal file
BIN
Content/ZMMO/GAS/Cues/HitReact/AM_HitReact_Medium.uasset
Normal file
Binary file not shown.
BIN
Content/ZMMO/GAS/Cues/HitReact/Animations/AS_HitReact.uasset
Normal file
BIN
Content/ZMMO/GAS/Cues/HitReact/Animations/AS_HitReact.uasset
Normal file
Binary file not shown.
BIN
Content/ZMMO/Sounds/Combat/SW_Punch_Cartoon.uasset
Normal file
BIN
Content/ZMMO/Sounds/Combat/SW_Punch_Cartoon.uasset
Normal file
Binary file not shown.
Reference in New Issue
Block a user