feat/frontend-mainmenu-skeleton #1
@@ -200,6 +200,46 @@ struct ZMMO_API FUIStyleButton
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{
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GENERATED_BODY()
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/**
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* Defaults = paleta Aurora Arcana (styles.css .btn-*). Garante que mesmo
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* sem DataTable (preview de designer) o botão já saia estilizado.
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*/
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FUIStyleButton()
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{
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// .btn-primary — dourado, texto quase preto
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Primary.BgNormal = FLinearColor(FColor(201, 167, 90)); // gold
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Primary.BgHover = FLinearColor(FColor(231, 200, 115)); // gold-hi
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Primary.BgPressed = FLinearColor(FColor(201, 167, 90));
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Primary.BgDisabled = FLinearColor(FColor(201, 167, 90, 107));
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Primary.BorderNormal = FLinearColor(FColor(201, 167, 90));
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Primary.BorderHover = FLinearColor(FColor(231, 200, 115));
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Primary.TextColor = FLinearColor(FColor(10, 10, 18)); // ~#0A0A12
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// .btn-secondary — painel sólido + borda
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Secondary.BgNormal = FLinearColor(FColor(17, 24, 42)); // panel-2
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Secondary.BgHover = FLinearColor(FColor(22, 32, 58)); // #16203A
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Secondary.BgPressed = FLinearColor(FColor(17, 24, 42));
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Secondary.BorderNormal = FLinearColor(FColor(58, 75, 120)); // border
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Secondary.BorderHover = FLinearColor(FColor(78, 163, 255)); // blue
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Secondary.TextColor = FLinearColor(FColor(244, 240, 230));// text
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// .btn-danger
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Danger.BgNormal = FLinearColor(FColor(217, 92, 92, 36)); // rgba(.14)
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Danger.BgHover = FLinearColor(FColor(217, 92, 92, 66)); // rgba(.26)
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Danger.BgPressed = FLinearColor(FColor(217, 92, 92, 36));
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Danger.BorderNormal = FLinearColor(FColor(217, 92, 92)); // danger
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Danger.BorderHover = FLinearColor(FColor(217, 92, 92));
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Danger.TextColor = FLinearColor(FColor(240, 182, 182)); // #F0B6B6
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// .btn-ghost — transparente + borda suave
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Ghost.BgNormal = FLinearColor::Transparent;
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Ghost.BgHover = FLinearColor(FColor(22, 32, 58, 128));
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Ghost.BgPressed = FLinearColor::Transparent;
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Ghost.BorderNormal = FLinearColor(FColor(58, 75, 120, 140)); // border-soft
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Ghost.BorderHover = FLinearColor(FColor(78, 163, 255));
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Ghost.TextColor = FLinearColor(FColor(174, 182, 200)); // text-2
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}
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// .btn-primary — dourado, texto quase preto
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UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "UI Style|Button")
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FUIStyleButtonVariant Primary;
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