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ZMMO/Content
Mateus Rodrigues 037aed30ce refactor(ui/base): panel data-driven 3-brush + button via FButtonStyle
UIPanel_Base: substitui PanelType/Padding por bUseTheme + 3 chaves
(Background/Outline/OutlineEffectKey) lidas de FUIStylePanel. Modo manual
(bUseTheme=false) expoe 3 FSlateBrush diretos via FUIPanelBrushSet pra
override por instancia. Adiciona BindWidgetOptional OutlineEffect (3o
Border sobre Outline pra glow/embossing). Defaults NoDrawType (regra
Hyper: brush vazio nao pinta branco).

UIButton_Base: remove auto-config (Variants enum, Number/Icon/Size/
InputAction/Timer). Vira shell minimal com BindWidgetOptional + helpers
GetActiveUIStyle/GetActiveButtonStyle pra leitura de DT_UI_Styles.

UIStyleTokens: FUIStylePanel ganha PanelOutlineEffect map. FUIPanelBrushSet
vira 3 FSlateBrush diretos. FUIStyleButton refatora pra 7 sub-maps por
variante FName (ButtonStyle=FButtonStyle do Slate, ButtonStroke, ButtonFont,
Text/Icon colors). Tudo com defaults NoDrawType.

UIStyleTypes: adiciona enum EUIPanelTexture::Rectangle_Square_Gradient_01.

Content: UI_Panel_Master e UI_Button_Master_New consomem a API nova;
DT_UI_Styles atualizado com rows/keys novas. UIServerCard_Base ajustado
pro consumer da API nova.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 00:12:58 -03:00
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