ZeusServerTags.ini -- merge gerado por sync_tags.ps1 (14 tags novas vindo do
ZeusServer dump JSON via ZeusTool tags sync):
- Stamina: Zeus.Attribute.Stamina + MaxStamina
- Kick: Zeus.Ability.Melee + Zeus.Ability.Melee.Kick
Zeus.Effect.Cooldown.Kick + Zeus.Cooldown.Kick
Zeus.Cue.Melee + Zeus.Cue.Melee.Kick
- FireballRain rename: Zeus.Ability.Spell.* + Zeus.Effect.Cooldown.FireballRain
Zeus.Cooldown.FireballRain
- Buff reorg: Zeus.Effect.Buff + Zeus.Effect.Buff.StrUp
Tag orfa removida manualmente: Zeus.Ability.Combat.Kick (Kick mudou
de Combat.* pra Melee.*; merge preservou a antiga, limpo aqui).
DefaultGame.ini: flags de debug do GAS pra Kick development:
- bUseDebugTargetFromHud=true (showdebug abilitysystem aponta pra mira)
- AbilitySystem.LogAbilityTriggers=1
- AbilitySystem.DebugAbilityTags=1
Lembrete: GameplayTags.ini so' eh lido no boot do editor -- reiniciar UE
pra registrar as tags novas (BP_GA_Kick depende de Zeus.Ability.Melee.Kick).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>