- 3 novas classes C++ (UUIPlayerStatus_Window/StatRow/BonusRow) substituem
UZMMOStatusWindowWidget (removida); StatRow/BonusRow sao reutilizaveis
via BindWidgetOptional + delegate OnPlusClicked(StatId).
- Window bindea no UZMMOAttributeComponent (PlayerState) e popula header
(CharName, Job via UZMMOJobsSubsystem, BaseLevel/JobLevel) + 14 rows
(6 primarios em StatRow com botao "+", 8 derivados em BonusRow).
- Fix spam-click do "+": bPlusButtonsLocked desabilita botoes ate
OnStatAllocReply do server ou proximo snapshot.
- WBPs movidos pra /UI/Screens/PlayerStatus/, material pra /UI/Materials/.
- 58 widgets renomeados seguindo convencao
(Frame_/Layout_/Panel_/Container_/Border_/Text_/Image_/Spacer_/List_).
- DA_InGameScreenSet auto-atualizado pelo move.
- Remove WBP_StatusWindow inline (legado).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>