- ZeusHudWidget: porta de UZeusAttributeComponent legacy pra UZeusGASComponent
(delegate OnSnapshotAppliedRaw via AddUObject; FZeusAttributesSnapshot
construido pelo helper estatico FromPayload do plugin ZeusGAS). Logs
diagnosticos no bind.
- UIPlayerStatus_Window: mesmo porte (snapshot raw + StatAllocReply). Lock
de spam-click preservado.
- ZeusHudHpSpWidget: movido do plugin ZeusAttributes (deletado) pra ZMMO
/Game/UI/InGame/. API preservada (WBP filhos nao precisam mudar).
- ZeusCharacter: tira o dual-seed legacy; so' seedea UZeusGASComponent
via FindComponentByClass no HandleLocalSpawnReady.
- ZeusPlayerState/ZeusCharacter: comentarios atualizados pra refletir o
UZeusGASComponent como dono unico.
- ZMMO.Build.cs: remove dep "ZeusAttributes", adiciona "ZeusGAS" +
"GameplayAbilities".
- ZMMO.uproject: remove module "ZeusAttributes" (delete completo).
- DefaultGame.ini: remove linha legacy comentada do Component Registry.
- DefaultEngine.ini: adiciona [CoreRedirects] pra:
* ZMMOJobs module + ZMMOJobDataAsset class (Package+Class) — 7 DA_Job_*
* ZMMO.ZMMOMapDef struct (DT_Maps row)
* ZMMO.ZMMOLoadingTipRow struct (DT_LoadingTips row)
* ZMMO.ZMMOLoadingProfile/StepDef structs + EZMMOLoadingContext/StepStatus
enums (DA_LoadingProfiles)
- DELETE: Source/ZeusAttributes/ inteiro (5 .cpp + 5 .h + Build.cs +
module.json).
Pegadinha aprendida: ActiveClassRedirects so' renomeia classe (sem
package); CoreRedirects (ClassRedirects/StructRedirects/EnumRedirects/
PackageRedirects) e' obrigatorio quando muda modulo OU quando o asset
referencia USTRUCT/UENUM. Tipo errado nao da erro mas tambem nao funciona.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
88 lines
1.3 KiB
Plaintext
88 lines
1.3 KiB
Plaintext
{
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"FileVersion": 3,
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"EngineAssociation": "5.7",
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"Category": "",
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"Description": "",
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"Modules": [
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{
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"Name": "ZMMO",
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"Type": "Runtime",
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"LoadingPhase": "Default"
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},
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{
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"Name": "ZeusJobs",
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"Type": "Runtime",
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"LoadingPhase": "PreDefault"
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}
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],
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"Plugins": [
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{
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"Name": "ModelingToolsEditorMode",
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"Enabled": true
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},
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{
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"Name": "StateTree",
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"Enabled": true
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},
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{
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"Name": "GameplayStateTree",
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"Enabled": true
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},
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{
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"Name": "VisualStudioTools",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64"
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],
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"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/362651520df94e4fa65492dbcba44ae2"
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},
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{
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"Name": "ZeusNetwork",
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"Enabled": true
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},
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{
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"Name": "ZeusGAS",
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"Enabled": true
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},
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{
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"Name": "ZeusMapTools",
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"Enabled": true,
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"TargetAllowList": [
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"Editor"
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]
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},
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{
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"Name": "ZeusAdminTools",
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"Enabled": true,
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"TargetAllowList": [
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"Editor"
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]
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},
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{
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"Name": "ZeusUMGForge",
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"Enabled": true,
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"TargetAllowList": [
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"Editor"
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]
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},
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{
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"Name": "meshy",
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"Enabled": false,
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"SupportedTargetPlatforms": [
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"Win64",
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"Mac"
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]
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},
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{
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"Name": "CommonUI",
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"Enabled": true
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},
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{
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"Name": "NwiroIntegrationKit",
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"Enabled": false
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}
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],
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"AdditionalPluginDirectories": [
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"../../Server/Plugins/Unreal"
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]
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} |