2 Commits

Author SHA1 Message Date
bd1dab25ca Merge branch 'feat/ui-system' into main
PR #4 — UI vitals/HUD redesign + V3 server meshing client-side.

# Conflicts:
#	Source/ZMMO/Game/UI/InGame/ZMMOStatusWindowWidget.cpp
2026-06-02 13:21:37 -03:00
477574f842 feat(attributes): MATK range min~max no snapshot + display
Espelha breaking change do server (S_ATTRIBUTE_SNAPSHOT_FULL agora envia
matkBaseMin/matkBaseMax em vez de matkBase unico) para suportar MATK
pre-renewal puro (rathena status_base_matk_min/max).

- FZeusAttributesPayload: MatkBaseMin/Max em vez de MatkBase
- FZMMOAttributesSnapshot: idem (BlueprintReadOnly)
- ZMMOStatusWindowWidget: exibe "MATK min ~ max + equip"

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 01:53:02 -03:00

Diff Content Not Available