- 3 novas classes C++ (UUIPlayerStatus_Window/StatRow/BonusRow) substituem UZMMOStatusWindowWidget (removida); StatRow/BonusRow sao reutilizaveis via BindWidgetOptional + delegate OnPlusClicked(StatId). - Window bindea no UZMMOAttributeComponent (PlayerState) e popula header (CharName, Job via UZMMOJobsSubsystem, BaseLevel/JobLevel) + 14 rows (6 primarios em StatRow com botao "+", 8 derivados em BonusRow). - Fix spam-click do "+": bPlusButtonsLocked desabilita botoes ate OnStatAllocReply do server ou proximo snapshot. - WBPs movidos pra /UI/Screens/PlayerStatus/, material pra /UI/Materials/. - 58 widgets renomeados seguindo convencao (Frame_/Layout_/Panel_/Container_/Border_/Text_/Image_/Spacer_/List_). - DA_InGameScreenSet auto-atualizado pelo move. - Remove WBP_StatusWindow inline (legado). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
1.9 KiB
1.9 KiB