Cliente UE (foco da frente):
- FZMMOMapDef + FZMMOMapSpawn (Source/ZMMO/Data/World/MapDef.h) — row do
DT_Maps com MapId/DisplayName/ClientLevel/Spawns[] taggeados
- DT_Maps.uasset (Content/ZMMO/Data/World/) — 1 row "TestWorld" mapId=1
apontando pra L_TestWorld + spawn "default" em (0,0,200)
- L_TestWorld movido: /Game/ThirdPerson/TestWorld -> /Game/ZMMO/Maps/World/L_TestWorld
(75 ext actors WP duplicados, original deletado)
- ZMMOCharSummary.MapName (FString) -> MapId (int32)
- UIUserLobbyScreen_Base parseia uint16 mapId no S_CHAR_SELECT_OK + chama
Flow->TravelToMapById(mapId) + Flow->SetPendingSpawnPose(pos, yaw)
- UIFrontEndFlowSubsystem: MapsTableAsset (config), FindMapDef,
ResolveLevelPathByMapId, TravelToMapById, SetPendingSpawnPose/Consume
- AZMMOPlayerCharacter::BeginPlay: consome PendingSpawnPose do Flow e
SetActorLocationAndRotation no pawn local (substitui PlayerStart default)
- DefaultGame.ini: MapsTableAsset=/Game/ZMMO/Data/World/DT_Maps.DT_Maps
- .gitignore: + .vscode/
Outras mudancas no working tree (paralelas a esta frente):
- Content/AutoCreated/MMOWidget/Widgets/WBP_* (boot/login/charselect/etc.)
- Content/AutoCreated/MMOWidget/Fonts/Font_* + font_*_Face
- Refatoracao de fontes ZMMO/UI/Fonts (FF_* deletadas, F_* + Face)
- Content/__ExternalActors__/ZMMO/Debug/Maps/L_Test_UI/* (75 actors)
- Content/Editor/ZeusUMGForge/FontMap.uasset
- Content/ZMMO/UI/Shared/UI_CheckBox_Master.uasset
- Content/ExternalContent/{Fab,Marketplace,Megascans}/.gitkeep
- Content/ThirdPerson/Menu.umap
628 lines
17 KiB
Plaintext
628 lines
17 KiB
Plaintext
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"cwd": "D:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ZMMO (Development)",
|
|
"request": "launch",
|
|
"program": "F:\\ZeusProject\\Clients\\ZMMO\\Binaries\\Win64\\UnrealGame.exe",
|
|
"preLaunchTask": "ZMMO Win64 Development Build",
|
|
"args": [
|
|
],
|
|
"cwd": "D:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ZMMO (Test)",
|
|
"request": "launch",
|
|
"program": "F:\\ZeusProject\\Clients\\ZMMO\\Binaries\\Win64\\UnrealGame-Win64-Test.exe",
|
|
"preLaunchTask": "ZMMO Win64 Test Build",
|
|
"args": [
|
|
],
|
|
"cwd": "D:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ZMMO (Shipping)",
|
|
"request": "launch",
|
|
"program": "F:\\ZeusProject\\Clients\\ZMMO\\Binaries\\Win64\\UnrealGame-Win64-Shipping.exe",
|
|
"preLaunchTask": "ZMMO Win64 Shipping Build",
|
|
"args": [
|
|
],
|
|
"cwd": "D:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ZMMOEditor (Debug)",
|
|
"request": "launch",
|
|
"program": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\Win64\\UnrealEditor-Win64-Debug.exe",
|
|
"preLaunchTask": "ZMMOEditor Win64 Debug Build",
|
|
"args": [
|
|
"F:\\ZeusProject\\Clients\\ZMMO\\ZMMO.uproject"
|
|
],
|
|
"cwd": "D:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ZMMOEditor (DebugGame)",
|
|
"request": "launch",
|
|
"program": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\Win64\\UnrealEditor-Win64-DebugGame.exe",
|
|
"preLaunchTask": "ZMMOEditor Win64 DebugGame Build",
|
|
"args": [
|
|
"F:\\ZeusProject\\Clients\\ZMMO\\ZMMO.uproject"
|
|
],
|
|
"cwd": "D:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ZMMOEditor (Development)",
|
|
"request": "launch",
|
|
"program": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\Win64\\UnrealEditor.exe",
|
|
"preLaunchTask": "ZMMOEditor Win64 Development Build",
|
|
"args": [
|
|
"F:\\ZeusProject\\Clients\\ZMMO\\ZMMO.uproject"
|
|
],
|
|
"cwd": "D:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Generate Project Files",
|
|
"type": "coreclr",
|
|
"request": "launch",
|
|
"preLaunchTask": "UnrealBuildTool Win64 Development Build",
|
|
"program": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Build\\BatchFiles\\RunUBT.bat",
|
|
"args": [
|
|
"-projectfiles",
|
|
"-vscode",
|
|
"-project=F:\\ZeusProject\\Clients\\ZMMO\\ZMMO.uproject",
|
|
"-game",
|
|
"-engine",
|
|
"-dotnet"
|
|
],
|
|
"env": {
|
|
"PATH": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.412\\win-x64;${env:PATH}",
|
|
"DOTNET_ROOT": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.412\\win-x64",
|
|
"DOTNET_HOST_PATH": "D:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.412\\win-x64\\dotnet.exe",
|
|
"DOTNET_MULTILEVEL_LOOKUP": "0",
|
|
"DOTNET_ROLL_FORWARD": "LatestMajor"
|
|
},
|
|
"console": "integratedTerminal",
|
|
"stopAtEntry": false,
|
|
"cwd": "D:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
]
|
|
}
|
|
}
|